Latest Game

Good marketing Presentation

iSkat Online - weltweit erstes Online Multiplayer Skat fürs iPhone!

by Karsten Wysk 19. January 2010 13:36

Skat erfreut sich großer Beliebheit auf dem iPhone und entsprechend gibt es mittlerweile eine ganze Menge Spiele zu diesem Thema. Bislang konnte man allerdings immer nur gegen den Computer spielen und nicht gegen "echte Menschen". Mit dem Release von iSkat Online ist dies zum Glück endlich Vergangenheit. Das neue Spiel von MobileBits bietet einen echten Online-Modus, eine übersichtliche Lobby zum Aussuchen des nächsten Mitspielers und eine weltweite Rangliste mit ausführlichen Statistiken.

 
                  
Spielen Sie das beliebteste Kartenspiel Deutschlands Skat auf Ihrem iPhone – egal ob zwischendurch an der Haltestelle oder zu Hause gemütlich auf dem Sofa.

iSkat – das einzige richtige Online-Multiplayer Skat-Spiel auf dem iPhone:
- Spielen Sie Online um virtuelle Chips gegen menschliche Mitspieler
- Kämpfen Sie sich auf der weltweiten Rangliste nach oben
Erstellen Sie Ihr eigenes Profil mit Bild und sammeln Sie Auszeichnungen
- Fordern Sie Ihre Freunde mit Push-Benachrichtigungen heraus (auch wenn er Skat nicht offen hat) und messen Sie sich mit Ihnen
- Ueben Sie Skat offline mit einem zuschaltbaren Assistenten und den Computergegnern
- Die Version iSkat 2.0 wurde vollkommen ueberarbeitet und ist brandneu - probieren Sie das erste richtige Online-Multiplayer Skat jetzt aus!

Sie haben noch weitere Verbesserungsvorschlaege? Bitte schreiben Sie uns an service @ mobilebits.de und beteiligen Sie sich im iSkat Forum auf MobileBits.de . Vielen Dank!
 
 
iTunes Link: http://itunes.apple.com/de/app/iskat-online/id323353664?mt=8
Bilder und Video: http://mobilebits.de/iSkat
Promotion-Code: stellen wir bei Bedarf gerne zur Verfügung (klappen mit Deutschen Accounts ja leider nicht)

 

Our newest iPhone Game: Lost Treasure

by Karsten Wysk 5. January 2010 20:44

Solve the puzzles to find the lost treasures!

Lost Treasure is a simple but mind-boggling and addictive puzzle game. You have to guide the hunter to the treasures by placing  arrows on the map. If you think you have placed the correct arrows just press go and see if you were right. But beware: each arrow can only be used once, do not fall down the cliffs. Will you be able to find the lost treasures? 

 
                  
 
 
Find the following 50 treasures: the first 5 treasures are free - if you like what you see you can easily buy the remaining 45 treasures via In App Purchase. 
 
  • Lost Coins (5 treasures, free) 
  • Lost Grales (5 treasures) 
  • Lost Coinpots (5 treasures)
  • Lost Perls (5 treasures) 
  • Lost Diamonds (5 treasures) 
  • Lost Gold Bars (5 treasures)
  • Lost Pyramids (5 treasures)
  • Lost Crowns (5 treasures)
  • Lost Rings (5 treasures)
  • Lost Teasurechests (5 treasures)
 
Explore several exciting settings 
 
  • uninhabited islands (free)
  • freezing snowy landscapes 
  • rocky mountains 
  • dense forests 
  • active vulcanos 
 
Compete with your friends and the whole world
 
  • Connect with your facebook Account to compete against your friends
  • Share achievements on facebook & twitter 
  • Become the worlds best treasure hunter!
 

Go find some treasures :)

Our newest iPhone Game: Pilot Test

by Karsten Wysk 11. December 2009 16:01
Do you have what it takes to be a pilot?

Being a pilot means to being able to concentrate on several flying objects at once. MobileBits' new iPhone Game "Pilot Test" gives players the chance to prove if they have what it takes to be a pilot in several tests. See the website www.mobilebits.de/pilottest for screenshots and an ingame video!

        


The gameplay is simple but addictive: The players have to move their "flying object" (e.g. paper plane) via the touchscreen to avoid crashing into the enemies on the screen (e.g. flys). If they manage to avoid a crash for a certain amount of time (e.g. 20 seconds) they get achievements (e.g. becoming a paper plane pilot). If they don't they will want to give it just one more try...

Becoming a Paper Pilot in 5 tests is free, pay only 0,99 USD (0,79 EUR) via In App Purchase to get all this:

More tests: pass all tests to become an Elite Pilot:

  • Model Pilot (5 tests)
  • Helicopter Pilot (5 tests)
  • Airliner Pilot (5 tests)
  • Spacecraft Pilot (5 tests)
  • Elite Pilot (5 tests)


Arcade mode: hold out as long as you can!

  • try not to crash as long as you can
  • try to travel the longest distance
  • earn rewards and achievements


Compete with your friends and the whole world!

  • Uses OpenFeint (OpenFeint.com) for worldwide leaderbords
  • Connect with your facebook account to compete against your friends
  • Share your test results, scores and achievements on facebook & twitter


Have fun becoming the best pilot in the world!
iTunes link: http://itunes.apple.com/de/app/pilot-test/id342151248?mt=8
Video & Pics: http://mobilebits.de/pilottest


About MobileBits
MobileBits is an independent game developer and publisher for every platform with an AppStore (iPhone, Android, ...). The 25-people-strong-team is based in Hamburg, Germany and has been developing games since their childhood and now for more than 10 years for PC, XBox360 and the PS3 under the name exDream (see exDream.com). MobileBits now fully concentrates on AppStore-platforms and will be releasing several big budget but also smaller titles in the years to come. For more games from MobileBits please see mobilebits.de/games

Contact
Karsten Wysk (CEO)
MobileBits GmbH
Lerchenstrasse 28
22767 Hamburg
Germany
fixed: +49 40 33429566
email: karsten.wysk at mobilebits.de
www.MobileBits.de

Thanks for writing about us!

Rules you should break in the AppStore :)

by Karsten Wysk 7. December 2009 17:12
Just stumpled across - pretty good!

Rules you Should Break in the App Store

How to Do Marketing for your Games

by Karsten Wysk 6. November 2009 15:15

I will add to this post later .. but I want to just start with this excellent overview article :) 

How to measure the success of your App

by Karsten Wysk 4. November 2009 13:03

I am a bit short on time therefore I will just write a few bullet points on this topic.

First, there is not a single way to measure success - in fact there are several KPIs who qualify as success for an App:

  1. Sales and Revenue
  2. User Reviews
  3. Marketing Channel
  4. User Behaviour / Analytics
  5. Competition Monitoring

For each of these KPIs there are several tools who can do the Job:

1. Sales and Revenue

  • You could use iTunes Connect from Apple but we all know this sucks
  • I am currently using AppViz which works fine and even includes User Reviews and Integration with http://www.applyzer.com/ for Competition Information
  • Just discovered http://www.tapmetrics.com which also does the Sales & Revenue-Tracking pretty well and includes User Analytics Data as well .. thinking about testing it out

2. User Reviews

  • Just check out your App on the AppStore
  • or use AppViz (see above)

3. Marketing Channel

  • If you want to know where you get your users from (performance of marketing channels) try out http://www.apprupt.com/ - havent checked it out but seems to be the best choice out there.

4. User Behaviour / Analytics

5. Competition Monitoring

  • Want to check out your competition? Dont want to look into the Top 100 everyday manually? The best service I found so far is http://www.applyzer.com/ however it is not free.

Hope this first list helps .. if you have any more tipps please just comment - thanks!

Great way to run your company?

by Karsten Wysk 2. September 2009 06:21

I just stumpled across this Techcrunch article about how Netflix runs (or at least says to run) its company. Very american but also very inspiring. I generally agree - however I dont agree with their "vacation" policy. They say: just take as much vacation as you would like. Sounds good but in reality this means, that people will take less vacation because of the internal competition. I sound like a unionist but I think letting people have their fixed days of vacation is best for them and (in the long run) even for the company.

But now - enjoy

How to get your iPhone App into the Top 100

by Karsten Wysk 31. July 2009 05:21

So iSkat has launched and after 3 days we are around position 30 in the overall AppStore (Top 12 Games). Since we do not have a considerable budget for Marketing, we consider this to be a great success for us. Yes :)

How did we do this? Unfortunately we havent found a magic trick to boost sales :) Still the best way to boost your sales is to have a great app. It certainly helps if you have an app people search for. I guess there are a lot of Germans out there who just search for "Skat" on the AppStore and find our game.

However it helps if you marketing and therefore here are some useful links I found:

Also very interesting is this presentation:

iSkat for iPhone AppStore released (and we are already in the Top 100)

by Karsten Wysk 29. July 2009 10:19

Great stuff has happened in the past few days: iSkat and iSkat live was officially released and is availaible in the AppStore. Looks like it was worth reading the stories about "how not to get rejected" :)

So please go and download/buy or wonderful Skat-Games:

  • Skat (full version) for only 0,79 EUR / 0,99 USD as a starting price
  • Skat lite for mind-blowing free/zero/niente money :)

Help us come along in the charts - we are already in the german Top 100 of sold applications - thanks a lot!!!

Top 100

Disclaimer: The opinions expressed in this blog are own personal opinions and do not represent the companies view.
© 2000-2010 exDream GmbH & MobileBits GmbH. All rights reserved. Legal/Impressum

Recent Games

Fireburst

ArenaWars Reloaded

Jobs @ exDream

Current Poll

Do you know what the Delta Engine is?



Show Results Poll Archive

Calendar

<<  March 2010  >>
MoTuWeThFrSaSu
22232425262728
1234567
891011121314
15161718192021
22232425262728
2930311234