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DeltaEngine

Games.de Interview about SoulCraft

by Karsten Wysk 30. October 2013 13:47

Thanks Games.de for making a nice little interview about our Action RPG SoulCraft (sorry its in German only):

http://games.de/news/soulcraft-video-interview-mit-mobilebits-gruender-karsten-wysk-177295

 

 

Action RPG SoulCraft finally out of beta and available on all platforms

by Karsten Wysk 18. September 2013 12:48

And here is our latest official press release :)

•    Over 2 Million players helped shape SoulCraft during the public beta
•    The game is now out of beta and available for free on all platforms: iOS, Android, WP8, Windows 8 and Kindle
•    Currently over 20,000 new players a day are signing up without any marketing spent
•    The game has already been featured by Apple, Google & Microsoft during beta
•    “Out of Beta” trailer: https://www.youtube.com/watch?v=DP-44fFE5iQ

When the small indie studio MobileBits did not have the money for a long internal private beta test, they decided to try something else: why not release the game very early and continue development together with the players?
Almost a year and over 2 million beta testers later the free2play Action RPG SoulCraft is finally out of beta and available for free on all major platforms (iOS, Android, Windows 8, WP8 and Kindle).

A lot of things have changed since the initial release of the game: the UI has been completely redesigned several times, controls of the hero have changed and even the locations and level have changed several times considering the feedback of the players and the data we gathered during the public beta. Since the last update SoulCraft has an average rating of over 4.5 on Google Play and therefore we are happy to bring the game “out of beta”. “Currently over 20,000 new players are signing up for SoulCraft every day”, says Karsten Wysk, CEO of MobileBits. “We are especially happy with that since we did not spent a single dollar for marketing yet”.

One of the main feedbacks we got from the players was the wish to be able to continue playing across all platforms – meaning you can start at home on your Windows 8 PC, continue playing on your phone while going to school/work and then finishing on your tablet in the evening. SoulCraft fully supports this.

SoulCraft will continue to be developed on all platforms with major new improvements coming in the next few weeks and months. Players are still invited to take part in this process to continuously tweak and improve the game by using our facebook page: https://www.facebook.com/SoulCraftGame 

For more information, visit http://SoulCraftGame.com, download the game and help us make SoulCraft even better. Thank you!

SoulCraft is being featured in the German Windows 8 Store

by Karsten Wysk 8. March 2013 12:46

Thank you Microsoft for featuring SoulCraft in the (German) Windows 8 Store!

We hope more countries will follow :)

 

SoulCraft 2.1 released for Android

by Karsten Wysk 19. February 2013 16:50

 

 

We are very happy to announce the release of SoulCraft 2.1 for Android (Windows 8 and iOS will come very soon).

This version again features majors improvements to the game based on your feedback and we hope you will like it too!

Major improvements include:

  • Much improved controls (we heard you)
  • Localization (Now English, Spanish, Portugese, Italian, French, German)
  • Much Improved Gold Purchasing Process
  • New Location: Moscow
  • Completely reworked Hamburg
  • New Enemies: Spider and Fire Golem
  • Technical Improvements (Life Cycle, Download via Google Storage, move to SD card)
  • Improved Ads
  • Better Balancing
  • 1000 Fixes more ..

We hope you like the new version and enjoy playing the game! Keep your suggestions coming because we will surely keep working on the game. The best is yet to come :)

 Download the game here: http://SoulCraftGame.com

 

 

SoulCraft & Windows Azure

by Boje Holtz 16. November 2012 09:31
We just had a wonderful event with Microsoft in the Dark Side Bakery in Berlin. We talked about the technology running in the background of SoulCraft and showed a sneak peek of the upcoming SoulCraft update. Did you know we are using Windows Azure to save the player data, connect all kind of devices (incl. iOS & Android), download server, MP test server, etc.? Cheers, Boje

SoulCraft at the official Windows 8 Launch Event

by Karsten Wysk 26. October 2012 17:44

 

You may have noticed that Windows 8 has just been released yesterday and we are happy to say that our game SoulCraft has been a part of this launch. Please check out the pictures above for a quick first impression!

SoulCraft 0.8.5 released for Android, Windows 8 and (very soon) iOS

by Karsten Wysk 31. August 2012 15:34

 

We are very happy to announce the first major release for 3 platforms: iOS, Android and Windows 8. With this release all platforms are unified so they can play with the same versions from a gameplay perspective :)

But you may ask yourself: so what? What is in it for me? Here you go :)

CHANGELOG v. 0.8.5
- new locations and content (e.g. egypt and new venice)
- reduce RAM requirements
- improve loading times
- make more accessible (easier at the beginning, give more unlocks earlier..)
- lots of other bug fixes

Btw: In version 0.9. there will a lot of improvements coming :)

Thanks for your support - please keep the 5 star ratings coming!
If anything is annoying please report feedback here - it is a beta after all :) http://SoulCraftGame.com/feedback.html - thanks!

 

SoulCraft released for Windows 8 (W8 App)

by Karsten Wysk 24. August 2012 15:08
SoulCraft is now finally available for Windows 8. You can download it here or simply search for "SoulCraft" in the store in the current Windows RTM release. Have fun :)

Windows8Soulcraft

We are happy that SoulCraft is now available on all major touch platforms (Android, iOS, Windows 8) and all upcoming updates will appear on all platforms thanks to our Delta Engine (http://DeltaEngine.net)

The cool thing is that thanks to Windows 8 SoulCraft runs on both Intel and ARM based devices ... so you can play SoulCraft for the first time even on a normal PC with mouse and keyboard. You can even start playing on your iPad, continue on your Windows 8 touch mobile phone and end your game on your normal Windows 8 PC because we sync your progress using the cloud if you sign up for an account.

Have fun :)

SoulCraft Launched on iOS: Lights Up the Charts in Several Territories

by Karsten Wysk 10. July 2012 16:56

 

 

SoulCraft Launched on iOS: Free-to-Play Action-RPG Lights Up the Charts in Several Territories
•    SoulCraft is a free-to-play Action-RPG and has just been released for iPhone & iPad (already available on Android)
•    Currently over 30.000 new players a day are signing up to play on iOS, Android and soon on more platforms such as Windows 8 and PC
•    SoulCraft is about the fight of angels, demons & humans for supremacy on earth

Watch the trailer of the game here: http://www.youtube.com/watch?v=VDWDgTkuDXc

After being in open beta for a few months on Android, the Free-to-Play Action-RPG SoulCraft is now also available on iOS. The game immediately jumped to the top chart positions for role playing games in several countries, including Russia and South Korea.
“We are really happy with the warm welcome the iOS users are giving us”, says Karsten Wysk, CEO of MobileBits. “Over 300.000 testers have been helping to shape the game during the open beta on Android… since both platforms like the game it seems Android and iOS users are not so different after all.”

SoulCraft will continue to be developed on both Android and iOS with major new improvements coming in the next few weeks. Players are invited to take part in this process to continuously tweak and improve the game.

For more information, visit http://SoulCraftGame.com, download the game and help us make SoulCraft even better. Thank you!

SoulCraft is published by Bigpoint, a market-leader in the development and publishing of free-to-play online games, and SoulCraft has in the past been featured at NVIDIAs CES keynote, Google’s MWC booth and Google I/O 2012.


About MobileBits
MobileBits is an independent developer for every platform with an AppStore (iPhone, Android, WP7,...). The 25-people-strong-team is based in Hamburg and Hannover, Germany and has been developing games for more than 10 years for PC, XBox360 and the PS3 under the name exDream (see exDream.com). MobileBits now fully concentrates on games for AppStore-platforms and the Delta Engine. Please see http://mobilebits.de for more details.

About Delta Engine
SoulCraft is being created with the Delta Engine. The Delta Engine allows you to develop applications and especially games for all major AppStore platforms completely under Windows with .NET by using your favorite tools. It is free to use (on Windows, see Licensing), Open Source and written in 100% .NET.
The Delta Engine currently supports Windows, iPad, iPhone, Android, Android Tablets, Windows Phone 7, Windows 8 and more platforms in the future.

About Bigpoint
Bigpoint (http://www.bigpoint.com) is an online-game developer, publisher and content provider for more than 1,000 global distribution partners. Bigpoint’s free-to-play games are played by over 270 million registered users in over 30 languages. The company’s diversified portfolio includes high quality games for browser, mobile and social platforms. More than 850 employees from over 35 different nations work at the company headquarters in Hamburg, Germany or at other locations in Berlin, San Francisco, London, Paris, São Paulo and Malta. Bigpoint’s many distinctions in the industry include the European Business Award 2011, the Mashable Best Online Game Award for “Farmerama”, the “Fastest Growing Larger Company” and “Uniqueness of Offering” prizes at the 2010 Media Momentum Awards, as well as the MTV Skyscraper Award for extraordinary achievement in game development. For more information or press material, please visit the press area at www.bigpoint.net.

Further information:
http://www.bigpoint.com
http://www.bigpoint.net

Contact
Karsten Wysk (CEO)
MobileBits GmbH
Lerchenstrasse 28
22767 Hamburg
Germany
fixed: +49 40 33429566
email: karsten.wysk@mobilebits.de
www.MobileBits.de

 

SoulCraft @ Google I/O photo report

by Karsten Wysk 4. July 2012 18:57

We are now back in good old Germany after an exciting week in San Francisco and as promised here are some pictures of MobileBits & SoulCraft at the Google I/O conference .. of course on Google Plus after being Google brainwashed for a week :)

Content wise it was great exchaning experiences with over 6000 other developers at this conference and we attending lots of great sessions which will hopefully help to improrve SoulCraft in the coming weeks. We surely have a long list of new ideas now!

So hopefully Google will have us again showing SoulCraft or maybe even a new game next year :)

Disclaimer: The opinions expressed in this blog are own personal opinions and do not represent the companies view.
© 2000-2011 exDream GmbH & MobileBits GmbH. All rights reserved. Legal/Impressum

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